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  1. #1
    Junior Member
    Fecha de ingreso
    agosto-2015
    Mensajes
    2

    Ayuda con mi server porfavor

    Hola!
    A ver si podéis ayudarme.
    He echo un server para jugar con mi chica, con mods. He instalado forge y tal como en todos los tutoriales que hay por youtube y demás. A la hora de meter los mods y iniciar el forge que es lo que hay que iniciar para poder jugar en el server con mods me sale este crasheo

    ---- Minecraft Crash Report ----


    WARNING: coremods are present:
    CCLCorePlugin (CodeChickenLib-1.8-1.1.2.133-universal.jar)
    CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.36-universal.jar)
    CCCDeobfPlugin (unknown)
    NEICorePlugin (NotEnoughItems-1.8-1.0.5.104-universal.jar)
    Contact their authors BEFORE contacting forge


    // This doesn't make any sense!


    Time: 16/08/15 2:01
    Description: Exception in server tick loop


    net.minecraftforge.fml.common.LoaderException: java.lang.NoSuchFieldError: tryComplexRendering
    at net.minecraftforge.fml.common.LoadController.trans ition(LoadController.java:163)
    at net.minecraftforge.fml.common.Loader.preinitialize Mods(Loader.java:553)
    at net.minecraftforge.fml.server.FMLServerHandler.beg inServerLoading(FMLServerHandler.java:88)
    at net.minecraftforge.fml.common.FMLCommonHandler.onS erverStart(FMLCommonHandler.java:355)
    at net.minecraft.server.dedicated.DedicatedServer.fun c_71197_b(DedicatedServer.java:117)
    at net.minecraft.server.MinecraftServer.run(Minecraft Server.java:438)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.NoSuchFieldError: tryComplexRendering
    at WayofTime.alchemicalWizardry.BloodMagicConfigurati on.syncConfig(BloodMagicConfiguration.java:197)
    at WayofTime.alchemicalWizardry.BloodMagicConfigurati on.init(BloodMagicConfiguration.java:53)
    at WayofTime.alchemicalWizardry.AlchemicalWizardry.pr eInit(AlchemicalWizardry.java:518)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Nativ e Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknow n Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Un known Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraftforge.fml.common.FMLModContainer.hand leModStateEvent(FMLModContainer.java:537)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Nativ e Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknow n Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Un known Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleE vent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscr iber.handleEvent(SynchronizedEventSubscriber.java: 47)
    at com.google.common.eventbus.EventBus.dispatch(Event Bus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueued Events(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus. java:275)
    at net.minecraftforge.fml.common.LoadController.sendE ventToModContainer(LoadController.java:212)
    at net.minecraftforge.fml.common.LoadController.propo gateStateMessage(LoadController.java:190)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Nativ e Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknow n Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Un known Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleE vent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscr iber.handleEvent(SynchronizedEventSubscriber.java: 47)
    at com.google.common.eventbus.EventBus.dispatch(Event Bus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueued Events(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus. java:275)
    at net.minecraftforge.fml.common.LoadController.distr ibuteStateMessage(LoadController.java:119)
    at net.minecraftforge.fml.common.Loader.preinitialize Mods(Loader.java:550)
    ... 5 more




    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------


    -- System Details --
    Details:
    Minecraft Version: 1.8
    Operating System: Windows 8.1 (x86) version 6.3
    Java Version: 1.8.0_45, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 92881104 bytes (88 MB) / 177471488 bytes (169 MB) up to 259522560 bytes (247 MB)
    JVM Flags: 0 total;
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.3.1502 6 mods loaded, 6 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCH FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.3.1502-universal.jar)
    UCH Forge{11.14.3.1502} [Minecraft Forge] (forge-1.8-11.14.3.1502-universal.jar)
    UCH CodeChickenCore{1.0.5.36} [CodeChicken Core] (minecraft.jar)
    UCH NotEnoughItems{1.0.5.104} [Not Enough Items] (NotEnoughItems-1.8-1.0.5.104-universal.jar)
    UCE AWWayofTime{v1.3.3} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.8-1.4.0-1.jar)
    Loaded coremods (and transformers):
    CCLCorePlugin (CodeChickenLib-1.8-1.1.2.133-universal.jar)
    codechicken.lib.asm.ClassHeirachyManager
    codechicken.lib.asm.RenderHookTransformer
    CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.36-universal.jar)
    codechicken.core.asm.InterfaceDependancyTransforme r
    codechicken.core.asm.TweakTransformer
    codechicken.core.asm.DelegatedTransformer
    codechicken.core.asm.DefaultImplementationTransfor mer
    CCCDeobfPlugin (unknown)

    NEICorePlugin (NotEnoughItems-1.8-1.0.5.104-universal.jar)
    codechicken.nei.asm.NEITransformer
    Profiler Position: N/A (disabled)
    Is Modded: Definitely; Server brand changed to 'fml,forge'
    Type: Dedicated Server (map_server.txt)



    Espero que podáis ayudarme y muchas gracias de antemano

  2. #2
    Junior Member
    Fecha de ingreso
    septiembre-2012
    Mensajes
    27
    ¿Qué versión de java tienes instalada?

    Una manera fácil si jugáis en la misma casa es iniciar un single player y abrirlo en LAN, así no tienes que montar servidor, pero con tekkit es bastante sencillo montar un server.

 

 

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